A novel premise! I like that it is trying to do something new. I think it depicts 'sound' well, which is very important for horror. And I think this would be fine and fun to read for someone who wants to mix things up, or maybe who hasn't read very many stories. It is a bit lacking for my tastes, however. Visual medium at times is totally squandered. Storyboarding takes advantage of the benefit of multiple panels too infrequently to immerse you in the horror of the curse of the week. Sometimes focus / perspective is oddly limited - characters sometimes look to the side or above the thing being discussed which minimises visual impact (for ex, after the cursed tree is defeated, we can only see the top of the gate instead of the ground that the tree grew out of -> lessened sense of defeat of evil/dulled sense of triumph). Missing connective moments to create sense of fluidity and scale; results in interruptive depiction of movement sometimes, too. Multiple moments of floating dialogue with no accompanying illustration. Seems to sometimes try to skip over the 'boring' in-between moments that create the stakes, the sense of place and the tension that horror needs to work, esp longterm. Had a few disturbing visuals but after a while, that was it. Artist/team would be well served watching well-crafted horror films to better understand cinematic storyboarding; what might be fine for a mediocre romantasy or even in a written story of any genre is insufficient for telling a visual horror story. If I wanted to read dialogue with no visual of the person saying it, I would prob read a novel. If I wanted to read a good horror manhwa, I would prob read something else
























